3DPA(3D Positional Audio,3D定位音频) AC(Audio Codec,音频多媒体数字信号编解码器) Auxiliary Input(辅助输入接口) CS(Channel Separation,声道分离) DS3D(DirectSound 3D Streams) DSD(Direct Stream Digital,直接数字信号流) DSL(Down Loadable Sample,可下载的取样音色) DLS-2(Downloadable Sounds Level 2,第二代可下载音色) EAX(Environmental Audio Extensions,环境音效扩展技术) Extended Stereo(扩展式立体声) FM(Frequency Modulation,频率调制) FIR(finite impulse response,有限推进响应) FR(Frequence Response,频率响应) FSE(Frequency Shifter Effect,频率转换效果) HRTF(Head Related Transfer Function,头部关联传输功能) IID(Interaural Intensity Difference,两侧声音强度差别) IIR(infinite impulse response,无限推进响应) Interactive Around-Sound(交互式环绕声) Interactive 3D Audio(交互式3D音效) ITD(Interaural Time Difference,两侧声音时间延迟差别) MIDI(Musical Instrument Digital Interface,乐器数字接口) NDA(Non-DWORD-aligned ,非DWORD排列) Raw PCM(Raw Pulse Code Modulated,元脉码调制) RMA(Real Media Architecture,实媒体架构) RTSP(Real Time Streaming Protocol,实时流协议) SACD(Super Audio CD,超级音乐CD) SNR(Signal to Noise Ratio,信噪比) S/PDIF(Sony/Phillips Digital Interface,索尼/飞利普数字接口) SRS(Sound Retrieval System,声音修复系统) Surround Sound(环绕立体声) Super Intelligent Sound ASIC(超级智能音频集成电路) THD+N(Total Harmonic Distortion plus Noise,总谐波失真加噪音) QEM(Qsound Environmental Modeling,Qsound环境建模扬声器组) WG(Wave Guide,波导合成) WT(Wave Table,波表合成) |